Heroes Of Hawks Haven Change history
0.8.0 Alpha
- Added shadow casting by higher objects in map
- Village before Cloudtop Monastery map
- Tileset for monastery
- Cloudtop monastery map Get it from OGA!
-
- When loading game from combat active PC is one which active at save time
- Horizontal scroll bar has original look
- Fixed mouse cursor from game background
0.7.0 Alpha
- Crystal Lake Map
- Evil Castle Map
- Royal Library done in Hawks Haven castle
- Game window is 30 pixels wider
- Monster might try opening door and that cause sound even not visible
- Journal has scrollbar if needed
- Spell lists have scrollbars if needed
- New monsters and items
- More main quest done
- Game time counter in saved games
0.6.0 Alpha
- Mystery Island map
- Graph effect could illuminate world
- Ogg Player
- Shovel and Digging event
- Resource files moved out of the JAR
- Improved AI
- Sound effects are now read into memory
0.5.0 Alpha
- When main character dies death screen is now shown immediately
- Improve Journal
- Wolfman Cave Map
- Road to Crystal Lake Map
- NPC whom can join the party
- Added more perks
- Redraw Death picture
- New white font for game
- Tutorial in Adventurer's school map
- Throwable weapons (Javelin, spear, hand axe,daggers)
- More spells
- Healing kit
0.4.0 Alpha
- Hit possibility is shown at game
- Possibility to do primary attack only, to save stamina
- Scrolls need description of the spells
- Cursed items could drain HP
- Show HP/SP and willpower in character creation
- Hawks Haven Castle Map
- More quick keys
- Game help
- Improved Path finding algorithm
- Background sounds added, fireplace, clocks etc
- Healing potions tuned up a bit
0.3.2 Alpha
- Improved AI Path finding
- Fixed Cruward Tigersoul's time table
- Fixed a bug in thieves' guild when joining to guild
0.3.1 Alpha
- Fixed UI inventary issues in Mac OS X
- Fixed screen size issue in Windows and Mac OS X
0.3.0 Alpha (First Publicly Released version)
- Mage Guild Cellar level(DONE)
- Hawks Haven sewers and tomb(DONE)
- Hawks Haven market district map(DONE)
- Hawks Haven Arcane district map
- Images can be shown when running scripts or travelling. (DONE)
- Lanterns and torches now has use and they can burn out (DONE)
- Tune down shields. (DONE)
- Sound effects: Ring, amulet, boots, locked door, fail picklocking (DONE)
- Items added: Rings, amulets, boots (DONE)
- PC can be kicked away from party (DONE)
- Encounter event that spawns enemies (DONE)
- Random items (DONE)
- Gaining XP is shown in log (DONE)
- Waypoints are searched via HashMap (DONE)
- More help on skills and attributes in player sheet (DONE)
- Using/Equiping items takes one turn in combat(DONE)
- Search items and picking up takes one turn (DONE)
- Some how tune up archers (Archers now hit better when targets are closer) (DONE)
- City tileset (DONE)
0.2.0 (Never publicly released)
- Update version number to 0.2.0 (DONE)
- Finish Hobgoblin caves (DONE)
- Troll sounds (DONE)
- Hobgoblin sounds (DONE)
- Eating sound (DONE)
- Headgear sound (DONE)
- Missing shooting, shooting miss sound(DONE)
- Remember last cast spell(DONE)
- Raster fonts added(DONE)
- Smooth credit scrolling(DONE)
- Party member trading (DONE)
- Missing Ruin and bandits (DONE)
- More debug info (DONE)
0.1.0 (Never publicly released)
- Items could show weapon skill (DONE)
- NPC AI must be improved (DONE)
- Willpower is not shown (DONE)
- Amount skill poinst assigned (DONE)
- Ravenwoods sign is missing (DONE)
- Reading scrolls need SFX (DONE)
- Level ups (DONE)
- Lock picking sounds (DONE)
- Traveling to different map (DONE)
- Dynamic Lights(Torches and light spells) (DONE)
- Saving/Loading game (DONE)
- Continue game from main menu (DONE)
- Save/Loading info texts missing (DONE)
- Progress bar while saving (DONE)
- Equipping items should have SFX (DONE)
Changed 16 March 2014
by Tuomo Untinen.